Sonyinteractiveentertainmentglobal
Service Reliability Engineer
Australia, Adelaide. Posted a month ago
The role
This person will influence design and operational decisions to ensure the stability of cloud gaming services. They will focus on production ownership, code quality, and deployments throughout the software development lifecycle.
What you will do
- Lead team technical discussions around improvements in Reliability and Scalability
- Be involved in creating High Level Designs for new products and platforms
- Mentor junior SRE staff
- Lead incident response and post-mortem activities
- Work with other Engineers to prioritise reliability improvements to address technical debt and toil
- Contribute to code to improve reliability
- Implement automation to reduce ongoing toil
Required qualifications
- Minimum of 5+ years working experience in Software Development and/or Linux Systems Administration role
- Strong interpersonal, written and verbal communication skills
- Available to be scheduled in on-call rotation
- Proficient as a Linux Production Systems Engineer, with experience managing large scale Web Services infrastructure
- Development experience in one or more of the following programming languages: Bash, Go, Java, C++, or Rust
- Experience with at least 3 of the following topics: Distributed data storage at scale (Hadoop, Ceph), NoSQL at scale (MongoDB, Redis, Cassandra), Data Aggregation technologies (ElasticSearch, Kafka),
Nice to have
- Python
- S/W Performance analysis and load testing (QA or SDET experience)
Before you apply
- Sony Interactive Entertainment conducts background checks at the offer stage for all new employees
About the company
Sony Interactive Entertainment (SIE) is the company behind the PlayStation brand. It is a dynamic technology company and an entertainment leader.