Sonyinteractiveentertainmentglobal

Senior Materials Artist (CONTRACT)

Canada, Remote. Posted 23 days ago

The role

This Senior 3D Material Artist will create and refine realistic PBR materials and surface treatments for in-game and cinematic levels. You will collaborate with Environment Artists and Art Directors to bring environments to final visual polish.

What you will do

  • Collaborate with Environment Artists in levels to bring environments to final visual polish
  • Partner with Art Directors, Leads, and Technical Artists to implement feedback
  • Create and refine realistic PBR materials and surface treatments
  • Manage and author materials within proprietary tools
  • Contribute to the development and documentation of material workflows, standards, and libraries
  • Track and address material-related bugs during production and post-production
  • Help define and improve the game's visual direction
  • Balance visual quality with performance constraints
  • Solve production challenges creatively
  • Estimate scope and manage workload effectively

Required qualifications

  • Strong portfolio with recent work demonstrating material and surface creation for real-world surface types
  • 6+ years of experience in AAA video game production with at least one shipped title
  • Strong grasp of composition, color theory, and the physical properties of real-world surfaces
  • Experience showing a strong understanding of game development with a focus on materials usage within a world building pipeline
  • Proficient at applying surface details and controlling shader features
  • Proficiency in Substance Designer and Substance Painter
  • Solid understanding of PBR workflows and material creation pipelines
  • Technical proficiency in game art workflows including UV layout, texel density, and texture optimization
  • Experience optimizing games for performance and memory
  • Strong proactive collaboration and communication skills
  • Work core hours aligned with PST and team located in California
  • English proficiency

Nice to have

  • Knowledge of Substance Designer workflows
  • Shader authoring
  • Houdini experience
  • Experience working with external outsource vendors
  • 2D graphics experience
  • Conceptual level layout experience

Benefits

  • Medical
  • Dental
  • Vision

Before you apply

  • Candidates will be expected to provide a portfolio or demo reel
  • May be asked to complete an art test
  • May be asked to complete a phone screen
  • All applicants are required to submit CVs in English
  • Sony Interactive Entertainment conducts background checks at the offer stage

About the company

Sony Interactive Entertainment (SIE) is the company behind the PlayStation brand. It is a dynamic technology company and an entertainment leader.

Senior Materials Artist (CONTRACT) at Sonyinteractiveentertainmentglobal | JobZoey