Sonypicturesimageworks
Texture Artist
Vancouver, British Columbia, Canada. Posted 60 months ago
The role
Texture Artists create realistic or stylized textures for 3D assets. You will collaborate with other departments and contribute to the development of texturing processes within the pipeline.
What you will do
- Create realistic or stylised textures for 3D assets of various styles and complexities
- Collaborate with Lookdev artists to achieve the desired look
- Follow the project's art direction and style guides
- Deliver high-quality work on time and participate in reviews
- Communicate effectively with team members
- Address feedback notes and take initiative to improve work
- Ensure quality and accuracy for all work passed to downstream departments
- Maintain references and use proper colorspace workflows
- Solve problems and assist other artists with technical issues
- Work within the show's framework, structure, and pipeline
Required qualifications
- Portfolio that showcases strong artistic skills and technical abilities
- Basic understanding of shading, lighting, and rendering techniques
- Proficient knowledge of software packages such as Mari, Substance Painter, Photoshop, Maya, Mudbox, ZBrush, and Substance Designer
- Basic knowledge of Linux/UNIX and basic shell scripting
- Good knowledge of Katana and Lookdev
- Proficient knowledge of UV mapping and PBR workflows
- Good understanding of colorspace
- Strong problem solving, organization, communication, and teamwork skills
- 2 - 4+ years of production experience
Nice to have
- Basic Nuke experience
Benefits
- healthcare
- tuition reimbursement
- RRSP's
- Sick and Vacation leave
- standard increases as applicable
Before you apply
- must be able to provide a demo reel that illustrates your relevant artistic and technical experience
About the company
Sony Pictures Imageworks Canada Inc. is located on the unceded traditional territory of the Musqueam, Squamish, and Tsleil-Waututh First Nations.