Sonypicturesimageworks
Artiste principal ou artiste principale en développement de l’apparence / Senior Look Development Artist
Montréal, Quebec, Canada. Posted 12 months ago
The role
This person will create final look developed assets and lighting setups for the production pipeline. They will write or modify custom Renderman shaders and work with lighting leads and supervisors.
What you will do
- Work closely with texture artists to create necessary texture maps for creatures, props and environments
- Modify shader parameters to realize the desired look for production integration
- Assist in developing standard lighting rigs and setups for verifying aspects of look development
- Work with a team of artists to ensure technically and artistically proper implementation of look developed assets
- Keep supervisors apprised of issues arising in pre-production and shot production and offer creative solutions
Required qualifications
- Strong technical and artist background
- Linux and scripting ability in relevant languages including MEL, Perl and Python
- Excellent communication skills in both French and English
Nice to have
- Arnold and Katana experience
- Working knowledge of Nuke
- 7+ years production experience or feature film experience
Benefits
- healthcare
- tuition reimbursement
- RRSP's
- Sick and Vacation leave
- standard increases as applicable
Before you apply
- Must be able to provide a demo reel that illustrates relevant artistic and technical experience
About the company
Les Films Sony Imageworks Québec Inc. is located in Montréal. Sony Pictures Entertainment is an equal opportunity employer.