Sonypicturesimageworks

Artiste principal ou artiste principale en développement de l’apparence / Senior Look Development Artist

Montréal, Quebec, Canada. Posted 12 months ago

The role

This person will create final look developed assets and lighting setups for the production pipeline. They will write or modify custom Renderman shaders and work with lighting leads and supervisors.

What you will do

  • Work closely with texture artists to create necessary texture maps for creatures, props and environments
  • Modify shader parameters to realize the desired look for production integration
  • Assist in developing standard lighting rigs and setups for verifying aspects of look development
  • Work with a team of artists to ensure technically and artistically proper implementation of look developed assets
  • Keep supervisors apprised of issues arising in pre-production and shot production and offer creative solutions

Required qualifications

  • Strong technical and artist background
  • Linux and scripting ability in relevant languages including MEL, Perl and Python
  • Excellent communication skills in both French and English

Nice to have

  • Arnold and Katana experience
  • Working knowledge of Nuke
  • 7+ years production experience or feature film experience

Benefits

  • healthcare
  • tuition reimbursement
  • RRSP's
  • Sick and Vacation leave
  • standard increases as applicable

Before you apply

  • Must be able to provide a demo reel that illustrates relevant artistic and technical experience

About the company

Les Films Sony Imageworks Québec Inc. is located in Montréal. Sony Pictures Entertainment is an equal opportunity employer.

Artiste principal ou artiste principale en développement de l’apparence / Senior Look Development Artist at Sonypicturesimageworks | JobZoey