Studiokraftonboard
Concepteur.trice de jeux AI / Game Designer AI
Montreal. Posted 23 days ago
The role
You will design and implement AI systems in Unreal Engine, focusing on combat behaviors, enemies, and NPCs. You will collaborate with engineers, animators, and designers to deliver scalable combat experiences.
What you will do
- Design and implement AI systems in Unreal Engine
- Collaborate with animation and engineering teams
- Work with 3C and Player Combat design teams
- Prototype and iterate on AI designs in-engine
- Produce clear and scalable design documentation
- Debug and resolve AI issues with a performance-conscious approach
- Contribute to design workflows and best practices for combat AI
- Apply industry AI innovations to the project
Required qualifications
- 4+ years of experience in game design
- Experience working with Unreal Engine
- Experience designing AI decision-making systems
- Understanding of how enemy behaviors communicate intent
- Ability to create practical design documentation
- Comfortable working directly in-engine
- Structured and analytical approach to debugging and iteration
- Fluent in French
- Comfortable working in English
Nice to have
- Experience on 3rd person melee games or action-adventure titles
Benefits
- Defined core working hours allowing for flexibility
- Generous RRSP employer contributions
- Health, dental, and wellness coverage including telemedicine
- Personal and wellness days
- OPUS and BIXI subsidy
- Yearly video game reimbursement
Before you apply
- Only Quebec residents with the legal right to work in Canada will be considered
About the company
Krafton Montreal is a leading game development studio composed of industry veterans working on a game based on an acclaimed intellectual property set in a medieval fantasy world.