Studiokraftonboard

Concepteur.trice de niveaux / Level designer - Senior

Montréal. Posted 5 days ago

The role

You will design and deliver gameplay spaces and activities for an open world third-person fantasy action game. You will work in Unreal Engine 5 to create large-scale combat experiences and guide players through levels.

What you will do

  • Own the development of levels, features, or activity types from concept to final implementation
  • Design and structure engaging activities that support exploration and combat
  • Contribute to the definition and evolution of design guidelines
  • Ensure levels are readable and intuitive through layout and visual cues
  • Drive iteration across multiple locations or features using playtests and feedback
  • Act as a key point of contact between disciplines to align gameplay intent
  • Identify and solve gameplay issues related to flow, pacing, difficulty, and clarity
  • Create gameplay moments during large-scale battles using scripting tools
  • Stay informed about level design trends and best practices
  • Mentor and support other Level Designers through feedback and reviews

Required qualifications

  • Extensive professional experience as a Level Designer, with shipped games or equivalent production experience
  • Strong mastery of level design fundamentals: layout, flow, pacing, readability, and player guidance
  • Strong ability to design gameplay activities that support exploration and combat
  • Ability to contribute to and evolve design guidelines, metrics, objectives, and constraints
  • Hands-on experience with Unreal Engine
  • Comfortable prototyping and validating gameplay ideas independently using unreal blueprints
  • Ability to drive iteration cycles and make informed design decisions with minimal supervision
  • Excellent communication skills
  • Portfolio demonstrating strong level design work and clear design intent
  • Strong understanding of open-world design, systemic gameplay, and player-driven experiences
  • Fluent in French
  • Comfortable working in English

Nice to have

  • Strong scripting skills (e.g., Unreal Blueprints) to prototype and implement dynamic gameplay events and cinematic moments
  • Experience with 3D modeling software for blockout or iteration
  • Portfolio with playable content
  • Experience mentoring or supporting other designers

Benefits

  • Defined core working hours, allowing for flexibility
  • Generous RRSP employer contributions
  • Health, dental, and wellness coverage, including telemedicine
  • Personal and wellness days
  • OPUS and BIXI subsidy
  • Yearly video game reimbursement

Before you apply

  • Only Quebec residents who are legally entitled to work in Canada will be considered

About the company

Krafton Montreal is a leading game development studio composed of veterans of the game industry. They are working on a game based on an acclaimed intellectual property set in a medieval fantasy world.

Concepteur.trice de niveaux / Level designer - Senior at Studiokraftonboard | JobZoey