Shieldai

Staff Engineer, UI (R5832)

Melbourne. Posted 2 months ago

The role

You will develop and support software products for research projects and commercial release. Your main work is writing new code for Mission System and Support tools and fixing bugs, as directed by the Director of Engineering.

What you will do

  • Write new software code, mainly for Mission System and Support tools
  • Fix bugs as directed by the Director of Engineering
  • Complete tasks to an agreed schedule
  • Report likely delays or failures early and communicate them immediately to the Director of Engineering
  • Take part in ad-hoc discussions with other developers on ideas, bugs and software design

Required qualifications

  • Tertiary qualification in Computer Science or Software Engineering, or an equivalent overseas qualification (such as NZCE)
  • Top academic achiever (minimum Distinction average) or demonstrated relevant previous experience
  • Strong analytic and problem solving skills
  • Ability to solve complex problems individually or as part of a team
  • Reliable and able to work to a schedule
  • Experience designing and implementing new software modules and maintaining existing source code to company standards
  • Strong C++, JavaScript and ReactJs development skills
  • Strong verbal and written communication skills

Nice to have

  • Experience with GIS mapping services (e.g. OpenStreetMaps, ArcGIS, or GeoServer) and interactive map libraries (e.g. Leaflet)
  • Experience with video processing libraries (e.g. FFmpeg or GStreamer)
  • Experience with frontend UI/UX design

Before you apply

  • All offers are contingent on a cleared background check and possible reference check

About the company

Shield AI is a venture-backed defense-tech company that builds intelligent systems to protect service members and civilians. Its products include Hivemind autonomy software, V-BAT and X-BAT aircraft, and Aechelon simulation technologies.

Staff Engineer, UI (R5832) at Shieldai | JobZoey